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recws/README.md
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2018-11-22 21:17:43 +02:00

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# recws
[![Go Report Card](https://goreportcard.com/badge/github.com/mariuspass/recws)](https://goreportcard.com/report/github.com/mariuspass/recws)
[![GitHub license](https://img.shields.io/github/license/Naereen/StrapDown.js.svg)](https://github.com/Naereen/StrapDown.js/blob/master/LICENSE)
Reconnecting WebSocket is a websocket client based on [gorilla/websocket](https://github.com/gorilla/websocket) that will automatically reconnect if the connection is dropped.
## Basic example
```go
package main
import (
"context"
"github.com/mariuspass/recws"
"log"
"time"
)
func main() {
ctx, cancel := context.WithCancel(context.Background())
ws := recws.RecConn{}
ws.Dial("wss://echo.websocket.org", nil)
go func() {
time.Sleep(2 * time.Second)
cancel()
}()
for {
select {
case <-ctx.Done():
go ws.Close()
log.Printf("Websocket closed %s", ws.GetURL())
return
default:
if !ws.IsConnected() {
log.Printf("Websocket disconnected %s", ws.GetURL())
continue
}
if err := ws.WriteMessage(1, []byte("Incoming")); err != nil {
log.Printf("Error: WriteMessage %s", ws.GetURL())
return
}
_, message, err := ws.ReadMessage()
if err != nil {
log.Printf("Error: ReadMessage %s", ws.GetURL())
return
}
log.Printf("Success: %s", message)
}
}
}
```