Release v1.1.0
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# 1.1.0 (February 5, 2020)
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* Use runtime.nanotime for faster tracking of acquire time and last usage time.
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* Track resource idle time to enable client health check logic. (Patrick Ellul)
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* Add CreateResource to construct a new resource without acquiring it. (Patrick Ellul)
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* Fix deadlock race when acquire is cancelled. (Michael Tharp)
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