Add Pool.AcquireAllIdle
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@@ -302,6 +302,23 @@ func (p *Pool) Acquire(ctx context.Context) (*Resource, error) {
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}
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}
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// AcquireAllIdle atomically acquires all currently idle resources. Its intended
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// use is for health check and keep-alive functionality. It does not update pool
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// statistics.
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func (p *Pool) AcquireAllIdle() []*Resource {
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p.cond.L.Lock()
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for _, res := range p.idleResources {
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res.status = resourceStatusAcquired
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}
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resources := make([]*Resource, len(p.idleResources))
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copy(resources, p.idleResources)
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p.idleResources = p.idleResources[0:0]
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p.cond.L.Unlock()
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return resources
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}
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// releaseAcquiredResource returns res to the the pool.
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func (p *Pool) releaseAcquiredResource(res *Resource) {
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p.cond.L.Lock()
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@@ -197,6 +197,43 @@ func TestPoolAcquireContextCanceledDuringCreate(t *testing.T) {
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assert.Nil(t, res)
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}
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func TestPoolAcquireAllIdle(t *testing.T) {
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constructor, _ := createConstructor()
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pool := puddle.NewPool(constructor, stubDestructor, 10)
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defer pool.Close()
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resources := make([]*puddle.Resource, 4)
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var err error
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resources[0], err = pool.Acquire(context.Background())
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require.NoError(t, err)
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resources[1], err = pool.Acquire(context.Background())
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require.NoError(t, err)
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resources[2], err = pool.Acquire(context.Background())
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require.NoError(t, err)
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resources[3], err = pool.Acquire(context.Background())
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require.NoError(t, err)
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assert.Len(t, pool.AcquireAllIdle(), 0)
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resources[0].Release()
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resources[3].Release()
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assert.ElementsMatch(t, []*puddle.Resource{resources[0], resources[3]}, pool.AcquireAllIdle())
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resources[0].Release()
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resources[3].Release()
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resources[1].Release()
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resources[2].Release()
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assert.ElementsMatch(t, resources, pool.AcquireAllIdle())
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resources[0].Release()
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resources[1].Release()
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resources[2].Release()
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resources[3].Release()
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}
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func TestPoolCloseClosesAllIdleResources(t *testing.T) {
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constructor, _ := createConstructor()
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