2
0

Use circular queue for idle connections

This commit is contained in:
Jan Dubsky
2022-10-01 01:45:35 +02:00
committed by Jack Christensen
parent 021588b93e
commit 2c35738882
3 changed files with 227 additions and 24 deletions
+56
View File
@@ -0,0 +1,56 @@
package circ
type Queue[T any] struct {
arr []T
begin int
len int
}
func NewQueue[T any](capacity int) *Queue[T] {
return &Queue[T]{
// TODO: Do not preallocate whole capacity of Go upstream
// accepts this: https://github.com/golang/go/issues/55978
arr: make([]T, capacity),
}
}
func (q *Queue[T]) Cap() int { return len(q.arr) }
func (q *Queue[T]) Len() int { return q.len }
func (q *Queue[T]) end() int {
e := q.begin + q.len
if l := len(q.arr); e >= l {
e -= l
}
return e
}
func (q *Queue[T]) Enqueue(elem T) {
if q.len == len(q.arr) {
panic("enqueue: queue is full")
}
q.arr[q.end()] = elem
q.len++
}
func (q *Queue[T]) Dequeue() T {
if q.len < 1 {
panic("dequeue: queue is empty")
}
elem := q.arr[q.begin]
// Avoid memory leaks if T is pointer or contains pointers.
var zeroVal T
q.arr[q.begin] = zeroVal
q.len--
q.begin++
if q.begin == len(q.arr) {
q.begin = 0
}
return elem
}
+148
View File
@@ -0,0 +1,148 @@
package circ_test
import (
"fmt"
"io"
"testing"
"github.com/jackc/puddle/v2/internal/circ"
"github.com/stretchr/testify/require"
)
func TestQueue_EnqueueDequeue(t *testing.T) {
r := require.New(t)
q := circ.NewQueue[int](10)
r.Equal(10, q.Cap())
for i := 0; i < 10; i++ {
q.Enqueue(i)
r.Equal(i+1, q.Len())
}
r.Panics(func() { q.Enqueue(10) })
r.Equal(10, q.Len())
for i := 0; i < 10; i++ {
j := q.Dequeue()
r.Equal(i, j)
r.Equal(10-i-1, q.Len())
}
r.Panics(func() { q.Dequeue() })
r.Equal(0, q.Len())
}
func TestQueue_EnqueueDequeueOverflow(t *testing.T) {
r := require.New(t)
q := circ.NewQueue[int](10)
r.Equal(10, q.Cap())
for i := 0; i < 10; i++ {
q.Enqueue(i)
r.Equal(i+1, q.Len())
}
r.Panics(func() { q.Enqueue(10) })
r.Equal(10, q.Len())
for i := 0; i < 5; i++ {
j := q.Dequeue()
r.Equal(i, j)
r.Equal(10-i-1, q.Len())
}
for i := 10; i < 15; i++ {
q.Enqueue(i)
r.Equal(i-5+1, q.Len())
}
for i := 0; i < 10; i++ {
j := q.Dequeue()
r.Equal(i+5, j)
r.Equal(10-i-1, q.Len())
}
r.Panics(func() { q.Dequeue() })
r.Equal(0, q.Len())
}
func BenchmarkArrayAppend(b *testing.B) {
arr := make([]int, 0, b.N)
b.ResetTimer()
for i := 0; i < b.N; i++ {
arr = append(arr, i)
}
// Make sure that the Go compiler doesn't optimize writes above.
b.StopTimer()
for i := 0; i < b.N; i++ {
fmt.Fprintf(io.Discard, "%d\n", arr[i])
}
}
func BenchmarkArrayWrite(b *testing.B) {
arr := make([]int, b.N)
b.ResetTimer()
for i := 0; i < b.N; i++ {
arr[i] = i
}
// Make sure that the Go compiler doesn't optimize writes above.
b.StopTimer()
for i := 0; i < b.N; i++ {
fmt.Fprintf(io.Discard, "%d\n", arr[i])
}
}
func BenchmarkEnqueue(b *testing.B) {
q := circ.NewQueue[int](b.N)
b.ResetTimer()
for i := 0; i < b.N; i++ {
q.Enqueue(i)
}
// Make sure that the Go compiler doesn't optimize writes above.
b.StopTimer()
for i := 0; i < b.N; i++ {
fmt.Fprintf(io.Discard, "%d\n", q.Dequeue())
}
}
func BenchmarkChanWrite(b *testing.B) {
// Chennels are another way how to represent a queue.
ch := make(chan int, b.N)
b.ResetTimer()
for i := 0; i < b.N; i++ {
ch <- i
}
// Make sure that the Go compiler doesn't optimize writes above.
b.StopTimer()
for i := 0; i < b.N; i++ {
fmt.Fprintf(io.Discard, "%d\n", <-ch)
}
}
func BenchmarkDequeue(b *testing.B) {
q := circ.NewQueue[int](b.N)
for i := 0; i < b.N; i++ {
q.Enqueue(i)
}
out := make([]int, b.N)
b.ResetTimer()
for i := 0; i < b.N; i++ {
out[i] = q.Dequeue()
}
}
+23 -24
View File
@@ -7,6 +7,7 @@ import (
"sync/atomic" "sync/atomic"
"time" "time"
"github.com/jackc/puddle/v2/internal/circ"
"golang.org/x/sync/semaphore" "golang.org/x/sync/semaphore"
) )
@@ -120,7 +121,7 @@ type Pool[T any] struct {
destructWG sync.WaitGroup destructWG sync.WaitGroup
allResources []*Resource[T] allResources []*Resource[T]
idleResources []*Resource[T] idleResources *circ.Queue[*Resource[T]]
constructor Constructor[T] constructor Constructor[T]
destructor Destructor[T] destructor Destructor[T]
@@ -154,6 +155,7 @@ func NewPool[T any](config *Config[T]) (*Pool[T], error) {
return &Pool[T]{ return &Pool[T]{
acquireSem: semaphore.NewWeighted(int64(config.MaxSize)), acquireSem: semaphore.NewWeighted(int64(config.MaxSize)),
idleResources: circ.NewQueue[*Resource[T]](int(config.MaxSize)),
maxSize: config.MaxSize, maxSize: config.MaxSize,
constructor: config.Constructor, constructor: config.Constructor,
destructor: config.Destructor, destructor: config.Destructor,
@@ -176,7 +178,8 @@ func (p *Pool[T]) Close() {
p.closed = true p.closed = true
p.cancelBaseAcquireCtx() p.cancelBaseAcquireCtx()
for _, res := range p.idleResources { for p.idleResources.Len() > 0 {
res := p.idleResources.Dequeue()
p.allResources = removeResource(p.allResources, res) p.allResources = removeResource(p.allResources, res)
go p.destructResourceValue(res.value) go p.destructResourceValue(res.value)
} }
@@ -280,15 +283,11 @@ func (p *Pool[T]) Stat() *Stat {
// //
// WARNING: Caller of this method must hold the pool mutex! // WARNING: Caller of this method must hold the pool mutex!
func (p *Pool[T]) tryAcquireIdleResource() *Resource[T] { func (p *Pool[T]) tryAcquireIdleResource() *Resource[T] {
if len(p.idleResources) == 0 { if p.idleResources.Len() == 0 {
return nil return nil
} }
res := p.idleResources[len(p.idleResources)-1] return p.idleResources.Dequeue()
p.idleResources[len(p.idleResources)-1] = nil // Avoid memory leak
p.idleResources = p.idleResources[:len(p.idleResources)-1]
return res
} }
// createNewResource creates a new resource and inserts it into list of pool // createNewResource creates a new resource and inserts it into list of pool
@@ -471,7 +470,7 @@ func (p *Pool[T]) TryAcquire(ctx context.Context) (*Resource[T], error) {
res.value = value res.value = value
res.status = resourceStatusIdle res.status = resourceStatusIdle
p.idleResources = append(p.idleResources, res) p.idleResources.Enqueue(res)
}() }()
return nil, ErrNotAvailable return nil, ErrNotAvailable
@@ -501,20 +500,21 @@ func (p *Pool[T]) AcquireAllIdle() []*Resource[T] {
// Some resources from the maxSize limit do not have to exist (i.e. be // Some resources from the maxSize limit do not have to exist (i.e. be
// idle). // idle).
if diff := cnt - len(p.idleResources); diff > 0 { if diff := cnt - p.idleResources.Len(); diff > 0 {
p.acquireSem.Release(int64(diff)) p.acquireSem.Release(int64(diff))
cnt = len(p.idleResources) cnt = p.idleResources.Len()
} }
// Resources above cnt might be reserved by the semaphore. // We are not guaranteed that idleResources are empty after this loop.
for i := len(p.idleResources) - cnt; i < len(p.idleResources); i++ { // But we are guaranteed that all resources remain in idleResources
res := p.idleResources[i] // after this loop will (1) either be acquired soon (semaphore was
p.idleResources[i] = nil // Avoid memory leak. // already acquired for them) or (2) were released after start of this
// function.
for i := 0; i < cnt; i++ {
res := p.idleResources.Dequeue()
res.status = resourceStatusAcquired res.status = resourceStatusAcquired
resources = append(resources, res) resources = append(resources, res)
} }
p.idleResources = p.idleResources[:len(p.idleResources)-cnt]
return resources return resources
} }
@@ -555,7 +555,7 @@ func (p *Pool[T]) CreateResource(ctx context.Context) error {
return ErrClosedPool return ErrClosedPool
} }
p.allResources = append(p.allResources, res) p.allResources = append(p.allResources, res)
p.idleResources = append(p.idleResources, res) p.idleResources.Enqueue(res)
return nil return nil
} }
@@ -571,12 +571,11 @@ func (p *Pool[T]) Reset() {
p.resetCount++ p.resetCount++
for i := range p.idleResources { for p.idleResources.Len() > 0 {
p.allResources = removeResource(p.allResources, p.idleResources[i]) res := p.idleResources.Dequeue()
go p.destructResourceValue(p.idleResources[i].value) p.allResources = removeResource(p.allResources, res)
p.idleResources[i] = nil go p.destructResourceValue(res.value)
} }
p.idleResources = p.idleResources[0:0]
} }
// releaseAcquiredResource returns res to the the pool. // releaseAcquiredResource returns res to the the pool.
@@ -591,7 +590,7 @@ func (p *Pool[T]) releaseAcquiredResource(res *Resource[T], lastUsedNano int64)
} else { } else {
res.lastUsedNano = lastUsedNano res.lastUsedNano = lastUsedNano
res.status = resourceStatusIdle res.status = resourceStatusIdle
p.idleResources = append(p.idleResources, res) p.idleResources.Enqueue(res)
} }
} }