2
0

Use circular queue for idle connections

This commit is contained in:
Jan Dubsky
2022-10-01 01:45:35 +02:00
committed by Jack Christensen
parent 021588b93e
commit 2c35738882
3 changed files with 227 additions and 24 deletions
+23 -24
View File
@@ -7,6 +7,7 @@ import (
"sync/atomic"
"time"
"github.com/jackc/puddle/v2/internal/circ"
"golang.org/x/sync/semaphore"
)
@@ -120,7 +121,7 @@ type Pool[T any] struct {
destructWG sync.WaitGroup
allResources []*Resource[T]
idleResources []*Resource[T]
idleResources *circ.Queue[*Resource[T]]
constructor Constructor[T]
destructor Destructor[T]
@@ -154,6 +155,7 @@ func NewPool[T any](config *Config[T]) (*Pool[T], error) {
return &Pool[T]{
acquireSem: semaphore.NewWeighted(int64(config.MaxSize)),
idleResources: circ.NewQueue[*Resource[T]](int(config.MaxSize)),
maxSize: config.MaxSize,
constructor: config.Constructor,
destructor: config.Destructor,
@@ -176,7 +178,8 @@ func (p *Pool[T]) Close() {
p.closed = true
p.cancelBaseAcquireCtx()
for _, res := range p.idleResources {
for p.idleResources.Len() > 0 {
res := p.idleResources.Dequeue()
p.allResources = removeResource(p.allResources, res)
go p.destructResourceValue(res.value)
}
@@ -280,15 +283,11 @@ func (p *Pool[T]) Stat() *Stat {
//
// WARNING: Caller of this method must hold the pool mutex!
func (p *Pool[T]) tryAcquireIdleResource() *Resource[T] {
if len(p.idleResources) == 0 {
if p.idleResources.Len() == 0 {
return nil
}
res := p.idleResources[len(p.idleResources)-1]
p.idleResources[len(p.idleResources)-1] = nil // Avoid memory leak
p.idleResources = p.idleResources[:len(p.idleResources)-1]
return res
return p.idleResources.Dequeue()
}
// createNewResource creates a new resource and inserts it into list of pool
@@ -471,7 +470,7 @@ func (p *Pool[T]) TryAcquire(ctx context.Context) (*Resource[T], error) {
res.value = value
res.status = resourceStatusIdle
p.idleResources = append(p.idleResources, res)
p.idleResources.Enqueue(res)
}()
return nil, ErrNotAvailable
@@ -501,20 +500,21 @@ func (p *Pool[T]) AcquireAllIdle() []*Resource[T] {
// Some resources from the maxSize limit do not have to exist (i.e. be
// idle).
if diff := cnt - len(p.idleResources); diff > 0 {
if diff := cnt - p.idleResources.Len(); diff > 0 {
p.acquireSem.Release(int64(diff))
cnt = len(p.idleResources)
cnt = p.idleResources.Len()
}
// Resources above cnt might be reserved by the semaphore.
for i := len(p.idleResources) - cnt; i < len(p.idleResources); i++ {
res := p.idleResources[i]
p.idleResources[i] = nil // Avoid memory leak.
// We are not guaranteed that idleResources are empty after this loop.
// But we are guaranteed that all resources remain in idleResources
// after this loop will (1) either be acquired soon (semaphore was
// already acquired for them) or (2) were released after start of this
// function.
for i := 0; i < cnt; i++ {
res := p.idleResources.Dequeue()
res.status = resourceStatusAcquired
resources = append(resources, res)
}
p.idleResources = p.idleResources[:len(p.idleResources)-cnt]
return resources
}
@@ -555,7 +555,7 @@ func (p *Pool[T]) CreateResource(ctx context.Context) error {
return ErrClosedPool
}
p.allResources = append(p.allResources, res)
p.idleResources = append(p.idleResources, res)
p.idleResources.Enqueue(res)
return nil
}
@@ -571,12 +571,11 @@ func (p *Pool[T]) Reset() {
p.resetCount++
for i := range p.idleResources {
p.allResources = removeResource(p.allResources, p.idleResources[i])
go p.destructResourceValue(p.idleResources[i].value)
p.idleResources[i] = nil
for p.idleResources.Len() > 0 {
res := p.idleResources.Dequeue()
p.allResources = removeResource(p.allResources, res)
go p.destructResourceValue(res.value)
}
p.idleResources = p.idleResources[0:0]
}
// releaseAcquiredResource returns res to the the pool.
@@ -591,7 +590,7 @@ func (p *Pool[T]) releaseAcquiredResource(res *Resource[T], lastUsedNano int64)
} else {
res.lastUsedNano = lastUsedNano
res.status = resourceStatusIdle
p.idleResources = append(p.idleResources, res)
p.idleResources.Enqueue(res)
}
}