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Rename ConnectionPoolStat to ConnPoolStat

This commit is contained in:
Jack Christensen
2014-05-17 13:41:44 -05:00
parent f9a2501100
commit 2da1751e1a
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -21,7 +21,7 @@ type ConnPool struct {
logger Logger logger Logger
} }
type ConnectionPoolStat struct { type ConnPoolStat struct {
MaxConnections int // max simultaneous connections to use MaxConnections int // max simultaneous connections to use
CurrentConnections int // current live connections CurrentConnections int // current live connections
AvailableConnections int // unused live connections AvailableConnections int // unused live connections
@@ -124,7 +124,7 @@ func (p *ConnPool) Close() {
} }
} }
func (p *ConnPool) Stat() (s ConnectionPoolStat) { func (p *ConnPool) Stat() (s ConnPoolStat) {
p.cond.L.Lock() p.cond.L.Lock()
defer p.cond.L.Unlock() defer p.cond.L.Unlock()
+1 -1
View File
@@ -208,7 +208,7 @@ func TestPoolReleaseDiscardsDeadConnections(t *testing.T) {
var c1, c2 *pgx.Conn var c1, c2 *pgx.Conn
var err error var err error
var stat pgx.ConnectionPoolStat var stat pgx.ConnPoolStat
if c1, err = pool.Acquire(); err != nil { if c1, err = pool.Acquire(); err != nil {
t.Fatalf("Unexpected error acquiring connection: %v", err) t.Fatalf("Unexpected error acquiring connection: %v", err)