Rename ConnectionPoolStat to ConnPoolStat
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+2
-2
@@ -21,7 +21,7 @@ type ConnPool struct {
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logger Logger
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}
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type ConnectionPoolStat struct {
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type ConnPoolStat struct {
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MaxConnections int // max simultaneous connections to use
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CurrentConnections int // current live connections
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AvailableConnections int // unused live connections
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@@ -124,7 +124,7 @@ func (p *ConnPool) Close() {
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}
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}
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func (p *ConnPool) Stat() (s ConnectionPoolStat) {
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func (p *ConnPool) Stat() (s ConnPoolStat) {
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p.cond.L.Lock()
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defer p.cond.L.Unlock()
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+1
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@@ -208,7 +208,7 @@ func TestPoolReleaseDiscardsDeadConnections(t *testing.T) {
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var c1, c2 *pgx.Conn
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var err error
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var stat pgx.ConnectionPoolStat
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var stat pgx.ConnPoolStat
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if c1, err = pool.Acquire(); err != nil {
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t.Fatalf("Unexpected error acquiring connection: %v", err)
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