Kong is a command-line parser for Go 
- Introduction
- Help
- Flags
- Commands and sub-commands
- Branching positional arguments
- Terminating positional arguments
- Slices
- Maps
- Supported tags
- Modifying Kong's behaviour
Name(help)andDescription(help)- set the application name descriptionConfiguration(loader, paths...)- load defaults from configuration filesResolver(...)- support for default values from external sources*Mapper(...)- customising how the command-line is mapped to Go valuesHelp(HelpFunc)- customising helpHook(&field, HookFunc)- callback hooks to execute when the command-line is parsed- Other options
Introduction
Kong aims to support arbitrarily complex command-line structures with as little developer effort as possible.
To achieve that, command-lines are expressed as Go types, with the structure and tags directing how the command line is mapped onto the struct.
For example, the following command-line:
shell rm [-f] [-r] <paths> ...
shell ls [<paths> ...]
Can be represented by the following command-line structure:
package main
import "github.com/alecthomas/kong"
var CLI struct {
Rm struct {
Force bool `help:"Force removal."`
Recursive bool `help:"Recursively remove files."`
Paths []string `arg help:"Paths to remove." type:"path"`
} `cmd help:"Remove files."`
Ls struct {
Paths []string `arg optional help:"Paths to list." type:"path"`
} `cmd help:"List paths."`
}
func main() {
kong.Parse(&CLI)
}
Help
Help is automatically generated. With no other arguments provided, help will display a full summary of all available commands.
eg.
$ shell --help
usage: shell <command>
A shell-like example app.
Flags:
--help Show context-sensitive help.
--debug Debug mode.
Commands:
rm <paths> ...
Remove files.
ls [<paths> ...]
List paths.
If a command is provided, the help will show full detail on the command including all available flags.
eg.
$ shell --help rm
usage: shell rm <paths> ...
Remove files.
Arguments:
<paths> ... Paths to remove.
Flags:
--debug Debug mode.
-f, --force Force removal.
-r, --recursive Recursively remove files.
Flags
Any mapped field in the command structure not tagged with cmd or arg will be a flag. Flags are optional by default.
eg. The command-line app [--flag="foo"] can be represented by the following.
type CLI struct {
Flag string
}
Commands and sub-commands
Sub-commands are specified by tagging a struct field with cmd. Kong supports arbitrarily nested commands.
eg. The following struct represents the CLI structure command [--flag="str"] sub-command.
type CLI struct {
Command struct {
Flag string
SubCommand struct {
} `cmd`
} `cmd`
}
Branching positional arguments
In addition to sub-commands, structs can also be configured as branching positional arguments.
This is achieved by tagging an unmapped nested struct field with arg, then including a positional argument field inside that struct with the same name. For example, the following command structure:
app rename <name> to <name>
Can be represented with the following:
var CLI struct {
Rename struct {
Name struct {
Name string `arg` // <-- NOTE: identical name to enclosing struct field.
To struct {
Name struct {
Name string `arg`
} `arg`
} `cmd`
} `arg`
} `cmd`
}
This looks a little verbose in this contrived example, but typically this will not be the case.
Terminating positional arguments
If a mapped type is tagged with arg it will be treated as the final positional values to be parsed on the command line.
If a positional argument is a slice, all remaining arguments will be appended to that slice.
Slices
Slice values are treated specially. First the input is split on the sep:"<rune>" tag (defaults to ,), then each element is parsed by the slice element type and appended to the slice. If the same value is encountered multiple times, elements continue to be appended.
To represent the following command-line:
cmd ls <file> <file> ...
You would use the following:
var CLI struct {
Ls struct {
Files []string `arg`
} `cmd`
}
Maps
Maps are similar to slices except that only one key/value pair can be assigned per value, and the sep tag denotes the assignment character and defaults to =.
To represent the following command-line:
cmd config set <key>=<value> <key>=<value> ...
You would use the following:
var CLI struct {
Config struct {
Set struct {
Config map[string]float64 `arg`
} `cmd`
} `cmd`
}
Supported tags
Tags can be in two forms:
- Standard Go syntax, eg.
kong:"required,name='foo'". - Bare tags, eg.
required name:"foo"
Both can coexist with standard Tag parsing.
| Tag | Description |
|---|---|
cmd |
If present, struct is a command. |
arg |
If present, field is an argument. |
env:"X" |
Specify envar to use for default value. |
name:"X" |
Long name, for overriding field name. |
help:"X" |
Help text. |
type:"X" |
Specify named Mapper to use. |
placeholder:"X" |
Placeholder text. |
default:"X" |
Default value. |
short:"X" |
Short name, if flag. |
required |
If present, flag/arg is required. |
optional |
If present, flag/arg is optional. |
hidden |
If present, flag is hidden. |
format:"X" |
Format for parsing input, if supported. |
sep:"X" |
Separator for sequences (defaults to ","). May be none to disable splitting. |
Modifying Kong's behaviour
Each Kong parser can be configured via functional options passed to New(cli interface{}, options...Option).
The full set of options can be found here.
Name(help) and Description(help) - set the application name description
Set the application name and/or description.
The name of the application will default to the binary name, but can be overridden with Name(name).
As with all help in Kong, text will be wrapped to the terminal.
Configuration(loader, paths...) - load defaults from configuration files
This option provides Kong with support for loading defaults from a set of configuration files. Each file is opened, if possible, and the loader called to create a resolver for that file.
eg.
kong.Parse(&cli, kong.Configuration(kong.JSON, "/etc/myapp.json", "~/.myapp.json"))
Resolver(...) - support for default values from external sources
Resolvers are Kong's extension point for providing default values from external sources. As an example, support for environment variables via the env tag is provided by a resolver. There's also a builtin resolver for JSON configuration files.
Example resolvers can be found in resolver.go.
*Mapper(...) - customising how the command-line is mapped to Go values
Command-line arguments are mapped to Go values via the Mapper interface:
// A Mapper knows how to map command-line input to Go.
type Mapper interface {
// Decode scan into target.
//
// "ctx" contains context about the value being decoded that may be useful
// to some mapperss.
Decode(ctx *MapperContext, scan *Scanner, target reflect.Value) error
}
All builtin Go types (as well as a bunch of useful stdlib types like time.Time) have mappers registered by default. Mappers for custom types can be added using kong.??Mapper(...) options. Mappers are applied to fields in four ways:
NamedMapper(string, Mapper)and using the tag keytype:"<name>".KindMapper(reflect.Kind, Mapper).TypeMapper(reflect.Type, Mapper).ValueMapper(interface{}, Mapper), passing in a pointer to a field of the grammar.
Help(HelpFunc) - customising help
Custom help can be wired into Kong via the Help(HelpFunc) option. The HelpFunc is passed a Context, which contains the parsed context for the current command-line. See the implementation of PrintHelp for an example.
Hook(&field, HookFunc) - callback hooks to execute when the command-line is parsed
Hooks are callback functions that are bound to a node in the command-line and executed at parse time, before structural validation and assignment.
eg.
app := kong.Must(&CLI, kong.Hook(&CLI.Debug, func(ctx *Context, path *Path) error {
log.SetLevel(DEBUG)
return nil
}))
Note: it is generally more advisable to use an imperative approach to building command-lines, eg.
if CLI.Debug {
log.SetLevel(DEBUG)
}
But under some circumstances, hooks are the right choice.
Other options
The full set of options can be found here.
