export default function scrollIntoView (container, selected) { if (!selected) { container.scrollTop = 0 return } const offsetParents = [] let pointer = selected.offsetParent while (pointer && container !== pointer && container.contains(pointer)) { offsetParents.push(pointer) pointer = pointer.offsetParent } const top = selected.offsetTop + offsetParents.reduce((prev, curr) => (prev + curr.offsetTop), 0) const bottom = top + selected.offsetHeight const viewRectTop = container.scrollTop const viewRectBottom = viewRectTop + container.clientHeight if (top < viewRectTop) { container.scrollTop = top } else if (bottom > viewRectBottom) { container.scrollTop = bottom - container.clientHeight } }