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Fix carousel "hover" behavior on touch-enabled devices
* Add carousel mouse listeners even if touch events enabled - touch events are enabled not just on "mobile", just also on touch-enabled desktop/laptop devices; additionally, it's possible to pair a mouse with traditionally touch-only devices (e.g. Android phones/tablets); currently, in these situations the carousel WON'T pause even when using a mouse * Restart cycle after touchend as `mouseenter` is fired as part of the touch compatibility events, the previous change results in carousels which cycle until the user tapped/interacted with them. after that they stop cycling (as `mouseleave` is not sent to the carousel after user scrolled/tapped away). this fix resets the cycling after `touchend` - essentially returning to the previous behavior, where on touch the carousel essentially never pauses, but now with the previous fix it at least pauses correctly for mouse users on touch-enabled devices. includes documentation for this new behavior.
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@@ -210,7 +210,8 @@ Options can be passed via data attributes or JavaScript. For data attributes, ap
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<td>pause</td>
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<td>string | boolean</td>
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<td>"hover"</td>
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<td>If set to <code>"hover"</code>, pauses the cycling of the carousel on <code>mouseenter</code> and resumes the cycling of the carousel on <code>mouseleave</code>. If set to <code>false</code>, hovering over the carousel won't pause it.</td>
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<td><p>If set to <code>"hover"</code>, pauses the cycling of the carousel on <code>mouseenter</code> and resumes the cycling of the carousel on <code>mouseleave</code>. If set to <code>false</code>, hovering over the carousel won't pause it.</p>
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<p>On touch-enabled devices, when set to <code>"hover"</code>, cycling will pause on <code>touchend</code> (once the user finished interacting with the carousel) for two intervals, before automatically resuming. Note that this is in addition to the above mouse behavior.</p></td>
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</tr>
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<tr>
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<td>ride</td>
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