Files
service/service_upstart_linux.go
T
Daniel Theophanes c880387dea service: break out each linux service into its own file.
Breaking apart each service reduces the overall number of branches
in the code, but increases duplication. Duplication can be taken
care of in follow-up commits while still keeping the clarity of
linear code.

Also expiriment with code that would allow the user to add or remove
systems. Still expirimental and not exposed in the API.
2015-03-08 17:29:10 -07:00

174 lines
3.2 KiB
Go

// Copyright 2015 Daniel Theophanes.
// Use of this source code is governed by a zlib-style
// license that can be found in the LICENSE file.package service
package service
import (
"errors"
"fmt"
"os"
"os/exec"
"os/signal"
"text/template"
"time"
"github.com/kardianos/osext"
)
func isUpstart() bool {
if _, err := os.Stat("/sbin/upstart-udev-bridge"); err == nil {
return true
}
return false
}
type upstart struct {
i Interface
*Config
}
func newUpstartService(i Interface, c *Config) (Service, error) {
s := &upstart{
i: i,
Config: c,
}
return s, nil
}
func (s *upstart) String() string {
if len(s.DisplayName) > 0 {
return s.DisplayName
}
return s.Name
}
// Upstart has some support for user services in graphical sessions.
// Due to the mix of actual support for user services over versions, just don't bother.
// Upstart will be replaced by systemd in most cases anyway.
var errNoUserServiceUpstart = errors.New("User services are not supported on Upstart.")
func (s *upstart) configPath() (cp string, err error) {
if s.Config.UserService {
err = errNoUserServiceUpstart
return
}
cp = "/etc/init/" + s.Config.Name + ".conf"
return
}
func (s *upstart) template() *template.Template {
return template.Must(template.New("").Funcs(tf).Parse(upstartScript))
}
func (s *upstart) Install() error {
confPath, err := s.configPath()
if err != nil {
return err
}
_, err = os.Stat(confPath)
if err == nil {
return fmt.Errorf("Init already exists: %s", confPath)
}
f, err := os.Create(confPath)
if err != nil {
return err
}
defer f.Close()
path, err := osext.Executable()
if err != nil {
return err
}
var to = &struct {
*Config
Path string
}{
s.Config,
path,
}
return s.template().Execute(f, to)
}
func (s *upstart) Uninstall() error {
cp, err := s.configPath()
if err != nil {
return err
}
if err := os.Remove(cp); err != nil {
return err
}
return nil
}
func (s *upstart) Logger(errs chan<- error) (Logger, error) {
if system.Interactive() {
return ConsoleLogger, nil
}
return s.SystemLogger(errs)
}
func (s *upstart) SystemLogger(errs chan<- error) (Logger, error) {
return newSysLogger(s.Name, errs)
}
func (s *upstart) Run() (err error) {
err = s.i.Start(s)
if err != nil {
return err
}
sigChan := make(chan os.Signal, 3)
signal.Notify(sigChan, os.Interrupt, os.Kill)
<-sigChan
return s.i.Stop(s)
}
func (s *upstart) Start() error {
return exec.Command("initctl", "start", s.Name).Run()
}
func (s *upstart) Stop() error {
return exec.Command("initctl", "stop", s.Name).Run()
}
func (s *upstart) Restart() error {
err := s.Stop()
if err != nil {
return err
}
time.Sleep(50 * time.Millisecond)
return s.Start()
}
// The upstart script should stop with an INT or the Go runtime will terminate
// the program before the Stop handler can run.
const upstartScript = `# {{.Description}}
{{if .DisplayName}}description "{{.DisplayName}}"{{end}}
kill signal INT
start on filesystem or runlevel [2345]
stop on runlevel [!2345]
#setuid username
respawn
respawn limit 10 5
umask 022
console none
pre-start script
test -x {{.Path}} || { stop; exit 0; }
end script
# Start
exec {{.Path}}{{range .Arguments}} {{.|cmd}}{{end}}
`