c880387dea
Breaking apart each service reduces the overall number of branches in the code, but increases duplication. Duplication can be taken care of in follow-up commits while still keeping the clarity of linear code. Also expiriment with code that would allow the user to add or remove systems. Still expirimental and not exposed in the API.
174 lines
3.2 KiB
Go
174 lines
3.2 KiB
Go
// Copyright 2015 Daniel Theophanes.
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// Use of this source code is governed by a zlib-style
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// license that can be found in the LICENSE file.package service
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package service
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import (
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"errors"
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"fmt"
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"os"
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"os/exec"
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"os/signal"
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"text/template"
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"time"
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"github.com/kardianos/osext"
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)
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func isUpstart() bool {
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if _, err := os.Stat("/sbin/upstart-udev-bridge"); err == nil {
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return true
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}
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return false
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}
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type upstart struct {
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i Interface
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*Config
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}
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func newUpstartService(i Interface, c *Config) (Service, error) {
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s := &upstart{
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i: i,
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Config: c,
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}
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return s, nil
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}
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func (s *upstart) String() string {
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if len(s.DisplayName) > 0 {
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return s.DisplayName
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}
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return s.Name
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}
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// Upstart has some support for user services in graphical sessions.
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// Due to the mix of actual support for user services over versions, just don't bother.
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// Upstart will be replaced by systemd in most cases anyway.
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var errNoUserServiceUpstart = errors.New("User services are not supported on Upstart.")
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func (s *upstart) configPath() (cp string, err error) {
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if s.Config.UserService {
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err = errNoUserServiceUpstart
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return
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}
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cp = "/etc/init/" + s.Config.Name + ".conf"
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return
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}
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func (s *upstart) template() *template.Template {
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return template.Must(template.New("").Funcs(tf).Parse(upstartScript))
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}
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func (s *upstart) Install() error {
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confPath, err := s.configPath()
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if err != nil {
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return err
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}
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_, err = os.Stat(confPath)
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if err == nil {
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return fmt.Errorf("Init already exists: %s", confPath)
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}
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f, err := os.Create(confPath)
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if err != nil {
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return err
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}
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defer f.Close()
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path, err := osext.Executable()
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if err != nil {
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return err
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}
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var to = &struct {
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*Config
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Path string
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}{
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s.Config,
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path,
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}
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return s.template().Execute(f, to)
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}
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func (s *upstart) Uninstall() error {
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cp, err := s.configPath()
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if err != nil {
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return err
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}
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if err := os.Remove(cp); err != nil {
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return err
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}
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return nil
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}
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func (s *upstart) Logger(errs chan<- error) (Logger, error) {
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if system.Interactive() {
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return ConsoleLogger, nil
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}
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return s.SystemLogger(errs)
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}
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func (s *upstart) SystemLogger(errs chan<- error) (Logger, error) {
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return newSysLogger(s.Name, errs)
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}
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func (s *upstart) Run() (err error) {
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err = s.i.Start(s)
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if err != nil {
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return err
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}
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sigChan := make(chan os.Signal, 3)
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signal.Notify(sigChan, os.Interrupt, os.Kill)
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<-sigChan
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return s.i.Stop(s)
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}
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func (s *upstart) Start() error {
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return exec.Command("initctl", "start", s.Name).Run()
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}
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func (s *upstart) Stop() error {
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return exec.Command("initctl", "stop", s.Name).Run()
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}
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func (s *upstart) Restart() error {
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err := s.Stop()
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if err != nil {
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return err
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}
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time.Sleep(50 * time.Millisecond)
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return s.Start()
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}
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// The upstart script should stop with an INT or the Go runtime will terminate
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// the program before the Stop handler can run.
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const upstartScript = `# {{.Description}}
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{{if .DisplayName}}description "{{.DisplayName}}"{{end}}
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kill signal INT
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start on filesystem or runlevel [2345]
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stop on runlevel [!2345]
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#setuid username
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respawn
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respawn limit 10 5
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umask 022
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console none
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pre-start script
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test -x {{.Path}} || { stop; exit 0; }
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end script
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# Start
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exec {{.Path}}{{range .Arguments}} {{.|cmd}}{{end}}
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`
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