Files
service/service_windows.go
T
Daniel Theophanes 1ab12303aa service: block on windows stop so restart is more robust.
Previous behavior simply signalled the service to stop.
The new behavior actually waits for the service to stop.
This makes the Restart method for windows to be more robust
when a service takes more time to clean up.
2015-06-05 09:22:14 -07:00

390 lines
8.4 KiB
Go

// Copyright 2015 Daniel Theophanes.
// Use of this source code is governed by a zlib-style
// license that can be found in the LICENSE file.package service
package service
import (
"fmt"
"os"
"os/signal"
"strconv"
"sync"
"time"
"golang.org/x/sys/windows/registry"
"golang.org/x/sys/windows/svc"
"golang.org/x/sys/windows/svc/eventlog"
"golang.org/x/sys/windows/svc/mgr"
)
const version = "windows-service"
type windowsService struct {
i Interface
*Config
errSync sync.Mutex
stopStartErr error
}
// WindowsLogger allows using windows specific logging methods.
type WindowsLogger struct {
ev *eventlog.Log
errs chan<- error
}
type windowsSystem struct{}
func (windowsSystem) String() string {
return version
}
func (windowsSystem) Detect() bool {
return true
}
func (windowsSystem) Interactive() bool {
return interactive
}
func (windowsSystem) New(i Interface, c *Config) (Service, error) {
ws := &windowsService{
i: i,
Config: c,
}
return ws, nil
}
func init() {
ChooseSystem(windowsSystem{})
}
func (l WindowsLogger) send(err error) error {
if err == nil {
return nil
}
if l.errs != nil {
l.errs <- err
}
return err
}
// Error logs an error message.
func (l WindowsLogger) Error(v ...interface{}) error {
return l.send(l.ev.Error(3, fmt.Sprint(v...)))
}
// Warning logs an warning message.
func (l WindowsLogger) Warning(v ...interface{}) error {
return l.send(l.ev.Warning(2, fmt.Sprint(v...)))
}
// Info logs an info message.
func (l WindowsLogger) Info(v ...interface{}) error {
return l.send(l.ev.Info(1, fmt.Sprint(v...)))
}
// Errorf logs an error message.
func (l WindowsLogger) Errorf(format string, a ...interface{}) error {
return l.send(l.ev.Error(3, fmt.Sprintf(format, a...)))
}
// Warningf logs an warning message.
func (l WindowsLogger) Warningf(format string, a ...interface{}) error {
return l.send(l.ev.Warning(2, fmt.Sprintf(format, a...)))
}
// Infof logs an info message.
func (l WindowsLogger) Infof(format string, a ...interface{}) error {
return l.send(l.ev.Info(1, fmt.Sprintf(format, a...)))
}
// NError logs an error message and an event ID.
func (l WindowsLogger) NError(eventID uint32, v ...interface{}) error {
return l.send(l.ev.Error(eventID, fmt.Sprint(v...)))
}
// NWarning logs an warning message and an event ID.
func (l WindowsLogger) NWarning(eventID uint32, v ...interface{}) error {
return l.send(l.ev.Warning(eventID, fmt.Sprint(v...)))
}
// NInfo logs an info message and an event ID.
func (l WindowsLogger) NInfo(eventID uint32, v ...interface{}) error {
return l.send(l.ev.Info(eventID, fmt.Sprint(v...)))
}
// NErrorf logs an error message and an event ID.
func (l WindowsLogger) NErrorf(eventID uint32, format string, a ...interface{}) error {
return l.send(l.ev.Error(eventID, fmt.Sprintf(format, a...)))
}
// NWarningf logs an warning message and an event ID.
func (l WindowsLogger) NWarningf(eventID uint32, format string, a ...interface{}) error {
return l.send(l.ev.Warning(eventID, fmt.Sprintf(format, a...)))
}
// NInfof logs an info message and an event ID.
func (l WindowsLogger) NInfof(eventID uint32, format string, a ...interface{}) error {
return l.send(l.ev.Info(eventID, fmt.Sprintf(format, a...)))
}
var interactive = false
func init() {
var err error
interactive, err = svc.IsAnInteractiveSession()
if err != nil {
panic(err)
}
}
func (ws *windowsService) String() string {
if len(ws.DisplayName) > 0 {
return ws.DisplayName
}
return ws.Name
}
func (ws *windowsService) setError(err error) {
ws.errSync.Lock()
defer ws.errSync.Unlock()
ws.stopStartErr = err
}
func (ws *windowsService) getError() error {
ws.errSync.Lock()
defer ws.errSync.Unlock()
return ws.stopStartErr
}
func (ws *windowsService) Execute(args []string, r <-chan svc.ChangeRequest, changes chan<- svc.Status) (bool, uint32) {
const cmdsAccepted = svc.AcceptStop | svc.AcceptShutdown
changes <- svc.Status{State: svc.StartPending}
if err := ws.i.Start(ws); err != nil {
ws.setError(err)
return true, 1
}
changes <- svc.Status{State: svc.Running, Accepts: cmdsAccepted}
loop:
for {
c := <-r
switch c.Cmd {
case svc.Interrogate:
changes <- c.CurrentStatus
case svc.Stop, svc.Shutdown:
changes <- svc.Status{State: svc.StopPending}
if err := ws.i.Stop(ws); err != nil {
ws.setError(err)
return true, 2
}
break loop
default:
continue loop
}
}
return false, 0
}
func (ws *windowsService) Install() error {
exepath, err := ws.execPath()
if err != nil {
return err
}
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(ws.Name)
if err == nil {
s.Close()
return fmt.Errorf("service %s already exists", ws.Name)
}
s, err = m.CreateService(ws.Name, exepath, mgr.Config{
DisplayName: ws.DisplayName,
Description: ws.Description,
StartType: mgr.StartAutomatic,
ServiceStartName: ws.UserName,
Password: ws.Option.string("Password", ""),
Dependencies: ws.Dependencies,
}, ws.Arguments...)
if err != nil {
return err
}
defer s.Close()
err = eventlog.InstallAsEventCreate(ws.Name, eventlog.Error|eventlog.Warning|eventlog.Info)
if err != nil {
s.Delete()
return fmt.Errorf("InstallAsEventCreate() failed: %s", err)
}
return nil
}
func (ws *windowsService) Uninstall() error {
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(ws.Name)
if err != nil {
return fmt.Errorf("service %s is not installed", ws.Name)
}
defer s.Close()
err = s.Delete()
if err != nil {
return err
}
err = eventlog.Remove(ws.Name)
if err != nil {
return fmt.Errorf("RemoveEventLogSource() failed: %s", err)
}
return nil
}
func (ws *windowsService) Run() error {
ws.setError(nil)
if !interactive {
// Return error messages from start and stop routines
// that get executed in the Execute method.
// Guarded with a mutex as it may run a different thread
// (callback from windows).
runErr := svc.Run(ws.Name, ws)
startStopErr := ws.getError()
if startStopErr != nil {
return startStopErr
}
if runErr != nil {
return runErr
}
return nil
}
err := ws.i.Start(ws)
if err != nil {
return err
}
sigChan := make(chan os.Signal)
signal.Notify(sigChan, os.Interrupt, os.Kill)
<-sigChan
return ws.i.Stop(ws)
}
func (ws *windowsService) Start() error {
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(ws.Name)
if err != nil {
return err
}
defer s.Close()
return s.Start()
}
func (ws *windowsService) Stop() error {
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(ws.Name)
if err != nil {
return err
}
defer s.Close()
return ws.stopWait(s)
}
func (ws *windowsService) Restart() error {
m, err := mgr.Connect()
if err != nil {
return err
}
defer m.Disconnect()
s, err := m.OpenService(ws.Name)
if err != nil {
return err
}
defer s.Close()
err = ws.stopWait(s)
if err != nil {
return err
}
return s.Start()
}
func (ws *windowsService) stopWait(s *mgr.Service) error {
// First stop the service. Then wait for the service to
// actually stop before starting it.
status, err := s.Control(svc.Stop)
if err != nil {
return err
}
timeDuration := time.Millisecond * 50
timeout := time.After(getStopTimeout() + (timeDuration * 2))
tick := time.NewTicker(timeDuration)
defer tick.Stop()
for status.State != svc.Stopped {
select {
case <-tick.C:
status, err = s.Query()
if err != nil {
return err
}
case <-timeout:
break
}
}
return nil
}
// getStopTimeout fetches the time before windows will kill the service.
func getStopTimeout() time.Duration {
// For default and paths see https://support.microsoft.com/en-us/kb/146092
defaultTimeout := time.Millisecond * 20000
key, err := registry.OpenKey(registry.LOCAL_MACHINE, `SYSTEM\CurrentControlSet\Control`, registry.READ)
if err != nil {
return defaultTimeout
}
sv, _, err := key.GetStringValue("WaitToKillServiceTimeout")
if err != nil {
return defaultTimeout
}
v, err := strconv.Atoi(sv)
if err != nil {
return defaultTimeout
}
return time.Millisecond * time.Duration(v)
}
func (ws *windowsService) Logger(errs chan<- error) (Logger, error) {
if interactive {
return ConsoleLogger, nil
}
return ws.SystemLogger(errs)
}
func (ws *windowsService) SystemLogger(errs chan<- error) (Logger, error) {
el, err := eventlog.Open(ws.Name)
if err != nil {
return nil, err
}
return WindowsLogger{el, errs}, nil
}