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stat reconnects

This commit is contained in:
Nikolay Pavlovich
2022-09-08 02:23:30 +03:00
parent aef9c37b74
commit 50dcd078f3
+11 -1
View File
@@ -40,11 +40,13 @@ type RecConn struct {
Proxy func(*http.Request) (*url.URL, error) Proxy func(*http.Request) (*url.URL, error)
// Client TLS config to use on reconnect // Client TLS config to use on reconnect
TLSClientConfig *tls.Config TLSClientConfig *tls.Config
// SubscribeHandler fires after the connection successfully establish. // SubscribeHandler fires after the connection successfully establish. Must be quick
SubscribeHandler func() error SubscribeHandler func() error
// KeepAliveTimeout is an interval for sending ping/pong messages // KeepAliveTimeout is an interval for sending ping/pong messages
// disabled if 0 // disabled if 0
KeepAliveTimeout time.Duration KeepAliveTimeout time.Duration
// ReconnectHandler signals of reconnects for metrics. Must be quick
ReconnectHandler func()
// LogHandler handles all log messages // LogHandler handles all log messages
LogHandler func(v LogValues) LogHandler func(v LogValues)
// NonVerbose suppress connecting/reconnecting messages. // NonVerbose suppress connecting/reconnecting messages.
@@ -73,9 +75,17 @@ type LogValues struct {
Fatal bool Fatal bool
} }
func (rc *RecConn) handleReconnect() {
rc.mu.RLock()
handler := rc.ReconnectHandler
rc.mu.RUnlock()
handler()
}
// CloseAndReconnect will try to reconnect. // CloseAndReconnect will try to reconnect.
func (rc *RecConn) CloseAndReconnect() { func (rc *RecConn) CloseAndReconnect() {
rc.Close() rc.Close()
rc.handleReconnect()
go rc.connect() go rc.connect()
} }