225 lines
5.2 KiB
Go
225 lines
5.2 KiB
Go
package pool
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"sync"
|
|
)
|
|
|
|
const (
|
|
resourceStatusCreating = 0
|
|
resourceStatusAvailable = iota
|
|
resourceStatusBorrowed = iota
|
|
)
|
|
|
|
const maxUint = ^uint(0)
|
|
const maxInt = int(maxUint >> 1)
|
|
|
|
// ErrClosedPool occurs on an attempt to get a connection from a closed pool.
|
|
var ErrClosedPool = errors.New("cannot get from closed pool")
|
|
|
|
type CreateFunc func() (res interface{}, err error)
|
|
type CloseFunc func(res interface{}) (err error)
|
|
|
|
type resourceWrapper struct {
|
|
resource interface{}
|
|
status byte
|
|
}
|
|
|
|
// Pool is a thread-safe resource pool.
|
|
type Pool struct {
|
|
cond *sync.Cond
|
|
|
|
allResources map[interface{}]*resourceWrapper
|
|
availableResources []*resourceWrapper
|
|
maxSize int
|
|
closed bool
|
|
|
|
create CreateFunc
|
|
closeRes CloseFunc
|
|
}
|
|
|
|
func New(create CreateFunc, closeRes CloseFunc) *Pool {
|
|
return &Pool{
|
|
cond: sync.NewCond(new(sync.Mutex)),
|
|
allResources: make(map[interface{}]*resourceWrapper),
|
|
maxSize: maxInt,
|
|
create: create,
|
|
closeRes: closeRes,
|
|
}
|
|
}
|
|
|
|
// Close closes all resources in the pool and rejects future Get calls.
|
|
// Unavailable resources will be closes when they are returned to the pool.
|
|
func (p *Pool) Close() {
|
|
p.cond.L.Lock()
|
|
p.closed = true
|
|
|
|
for _, rw := range p.availableResources {
|
|
p.closeRes(rw.resource)
|
|
// TODO - something with error
|
|
delete(p.allResources, rw.resource)
|
|
}
|
|
p.cond.L.Unlock()
|
|
}
|
|
|
|
// Size returns the current size of the pool.
|
|
func (p *Pool) Size() int {
|
|
p.cond.L.Lock()
|
|
n := len(p.allResources)
|
|
p.cond.L.Unlock()
|
|
return n
|
|
}
|
|
|
|
// MaxSize returns the current maximum size of the pool.
|
|
func (p *Pool) MaxSize() int {
|
|
p.cond.L.Lock()
|
|
n := p.maxSize
|
|
p.cond.L.Unlock()
|
|
return n
|
|
}
|
|
|
|
// SetMaxSize sets the maximum size of the pool. It panics if n < 1.
|
|
func (p *Pool) SetMaxSize(n int) {
|
|
if n < 1 {
|
|
panic("pool MaxSize cannot be < 1")
|
|
}
|
|
p.cond.L.Lock()
|
|
p.maxSize = n
|
|
p.cond.L.Unlock()
|
|
}
|
|
|
|
// Get gets a resource from the pool. If no resources are available and the pool
|
|
// is not at maximum capacity it will create a new resource. If the pool is at
|
|
// maximum capacity it will block until a resource is available. ctx can be used
|
|
// to cancel the Get.
|
|
func (p *Pool) Get(ctx context.Context) (interface{}, error) {
|
|
if doneChan := ctx.Done(); doneChan != nil {
|
|
select {
|
|
case <-ctx.Done():
|
|
return nil, ctx.Err()
|
|
default:
|
|
}
|
|
}
|
|
|
|
p.cond.L.Lock()
|
|
|
|
if p.closed {
|
|
p.cond.L.Unlock()
|
|
return nil, ErrClosedPool
|
|
}
|
|
|
|
// If a resource is available now
|
|
if len(p.availableResources) > 0 {
|
|
res := p.lockedAvailableGet()
|
|
p.cond.L.Unlock()
|
|
return res, nil
|
|
}
|
|
|
|
// If there is room to create a resource start the process asynchronously
|
|
var errChan chan error
|
|
if len(p.allResources) < p.maxSize {
|
|
errChan = p.startCreate()
|
|
}
|
|
p.cond.L.Unlock()
|
|
|
|
// Whether or not we started creating a resource all we can do now is wait.
|
|
resChan := make(chan interface{})
|
|
abortChan := make(chan struct{})
|
|
|
|
go func() {
|
|
p.cond.L.Lock()
|
|
for len(p.availableResources) == 0 {
|
|
p.cond.Wait()
|
|
}
|
|
res := p.lockedAvailableGet()
|
|
p.cond.L.Unlock()
|
|
|
|
select {
|
|
case <-abortChan:
|
|
p.Return(res)
|
|
case resChan <- res:
|
|
}
|
|
}()
|
|
|
|
select {
|
|
case <-ctx.Done():
|
|
close(abortChan)
|
|
return nil, ctx.Err()
|
|
case err := <-errChan:
|
|
close(abortChan)
|
|
return nil, err
|
|
case res := <-resChan:
|
|
return res, nil
|
|
}
|
|
}
|
|
|
|
// lockedAvailableGet gets the top resource from p.availableResources. p.cond.L
|
|
// must already be locked. len(p.availableResources) must be > 0.
|
|
func (p *Pool) lockedAvailableGet() interface{} {
|
|
rw := p.availableResources[len(p.availableResources)-1]
|
|
p.availableResources = p.availableResources[:len(p.availableResources)-1]
|
|
if rw.status != resourceStatusAvailable {
|
|
panic("BUG: unavailable resource gotten from availableResources")
|
|
}
|
|
rw.status = resourceStatusBorrowed
|
|
return rw.resource
|
|
}
|
|
|
|
// startCreate starts creating a new resource. p.cond.L must already be
|
|
// locked. The returned error channel will receive any error returned by create.
|
|
func (p *Pool) startCreate() chan error {
|
|
// Use a buffered errChan to receive the error so the goroutine doesn't leak if
|
|
// the error channel is never read.
|
|
errChan := make(chan error, 1)
|
|
|
|
var localVal int
|
|
placeholder := &localVal
|
|
p.allResources[placeholder] = &resourceWrapper{resource: placeholder, status: resourceStatusCreating}
|
|
|
|
go func() {
|
|
res, err := p.create()
|
|
p.cond.L.Lock()
|
|
delete(p.allResources, placeholder)
|
|
if err != nil {
|
|
p.cond.L.Unlock()
|
|
errChan <- err
|
|
return
|
|
}
|
|
|
|
rw := &resourceWrapper{resource: res, status: resourceStatusAvailable}
|
|
p.allResources[res] = rw
|
|
p.availableResources = append(p.availableResources, rw)
|
|
p.cond.L.Unlock()
|
|
p.cond.Signal()
|
|
}()
|
|
|
|
return errChan
|
|
}
|
|
|
|
// Return returns res to the the pool. If res is not part of the pool Return
|
|
// will panic.
|
|
func (p *Pool) Return(res interface{}) {
|
|
p.cond.L.Lock()
|
|
|
|
rw, present := p.allResources[res]
|
|
if !present {
|
|
p.cond.L.Unlock()
|
|
panic("Return called on resource that does not belong to pool")
|
|
}
|
|
|
|
if p.closed {
|
|
p.closeRes(rw.resource)
|
|
// TODO - something with error
|
|
delete(p.allResources, rw.resource)
|
|
p.cond.L.Unlock()
|
|
return
|
|
}
|
|
|
|
rw.status = resourceStatusAvailable
|
|
p.availableResources = append(p.availableResources, rw)
|
|
|
|
p.cond.L.Unlock()
|
|
p.cond.Signal()
|
|
}
|