Release v1.1.1
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# 1.1.1 (April 2, 2020)
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* Pool.Close can be safely called multiple times
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* AcquireAllIDle immediately returns nil if pool is closed
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* CreateResource checks if pool is closed before taking any action
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* Fix potential race condition when CreateResource and Close are called concurrently. CreateResource now checks if pool is closed before adding newly created resource to pool.
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# 1.1.0 (February 5, 2020)
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# 1.1.0 (February 5, 2020)
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* Use runtime.nanotime for faster tracking of acquire time and last usage time.
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* Use runtime.nanotime for faster tracking of acquire time and last usage time.
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