Remove some now unused pgtype code
Most of this is in conversion, and I assume it became unused with some of the v5 changes and refactors to a codec-based approach. There are likely a few more cleanups to be made, but these ones seemed easy and safe to start with.
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committed by
Jack Christensen
parent
0328d314ea
commit
507a9e9ad3
@@ -33,23 +33,6 @@ var big10 *big.Int = big.NewInt(10)
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var big100 *big.Int = big.NewInt(100)
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var big1000 *big.Int = big.NewInt(1000)
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var bigMaxInt8 *big.Int = big.NewInt(math.MaxInt8)
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var bigMinInt8 *big.Int = big.NewInt(math.MinInt8)
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var bigMaxInt16 *big.Int = big.NewInt(math.MaxInt16)
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var bigMinInt16 *big.Int = big.NewInt(math.MinInt16)
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var bigMaxInt32 *big.Int = big.NewInt(math.MaxInt32)
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var bigMinInt32 *big.Int = big.NewInt(math.MinInt32)
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var bigMaxInt64 *big.Int = big.NewInt(math.MaxInt64)
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var bigMinInt64 *big.Int = big.NewInt(math.MinInt64)
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var bigMaxInt *big.Int = big.NewInt(int64(maxInt))
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var bigMinInt *big.Int = big.NewInt(int64(minInt))
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var bigMaxUint8 *big.Int = big.NewInt(math.MaxUint8)
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var bigMaxUint16 *big.Int = big.NewInt(math.MaxUint16)
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var bigMaxUint32 *big.Int = big.NewInt(math.MaxUint32)
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var bigMaxUint64 *big.Int = (&big.Int{}).SetUint64(uint64(math.MaxUint64))
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var bigMaxUint *big.Int = (&big.Int{}).SetUint64(uint64(maxUint))
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var bigNBase *big.Int = big.NewInt(nbase)
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var bigNBaseX2 *big.Int = big.NewInt(nbase * nbase)
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var bigNBaseX3 *big.Int = big.NewInt(nbase * nbase * nbase)
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