Add multidimensional array and slice support.
Adds array support - previously only slices were supported. Adds new test cases for multidimensional arrays and slices. All previous test cases are unmodified and passed (fully backwards compatible). Removes hard-coded type conversions for arrays, instead now relies on the type support of the array element's type conversion support. Less maintenance for arrays, new type conversions are automatically supported when array's element gains new type support. Simplifies typed_array_gen.sh generator script by removing the hard-coded single-dimensional types for arrays. Only typed_array.go.erb and typed_array_gen.sh have been changed + 1 new auxiliary function in array.go file + additional tests in test files for each array. Other changes are from generated code.
This commit is contained in:
+138
-74
@@ -5,6 +5,7 @@ package pgtype
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import (
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"database/sql/driver"
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"encoding/binary"
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"reflect"
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"github.com/jackc/pgio"
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errors "golang.org/x/xerrors"
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@@ -30,68 +31,94 @@ func (dst *Float4Array) Set(src interface{}) error {
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}
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}
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switch value := src.(type) {
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value := reflect.ValueOf(src)
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if !value.IsValid() || value.IsZero() {
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*dst = Float4Array{Status: Null}
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return nil
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}
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case []float32:
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if value == nil {
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*dst = Float4Array{Status: Null}
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} else if len(value) == 0 {
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*dst = Float4Array{Status: Present}
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} else {
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elements := make([]Float4, len(value))
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for i := range value {
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if err := elements[i].Set(value[i]); err != nil {
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return err
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}
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}
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*dst = Float4Array{
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Elements: elements,
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Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
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Status: Present,
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}
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}
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case []*float32:
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if value == nil {
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*dst = Float4Array{Status: Null}
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} else if len(value) == 0 {
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*dst = Float4Array{Status: Present}
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} else {
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elements := make([]Float4, len(value))
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for i := range value {
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if err := elements[i].Set(value[i]); err != nil {
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return err
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}
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}
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*dst = Float4Array{
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Elements: elements,
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Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
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Status: Present,
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}
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}
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case []Float4:
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if value == nil {
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*dst = Float4Array{Status: Null}
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} else if len(value) == 0 {
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*dst = Float4Array{Status: Present}
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} else {
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*dst = Float4Array{
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Elements: value,
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Dimensions: []ArrayDimension{{Length: int32(len(value)), LowerBound: 1}},
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Status: Present,
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}
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}
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default:
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dimensions, elementsLength, ok := findDimensionsFromValue(reflect.ValueOf(src), nil, 0)
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if !ok {
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return errors.Errorf("cannot find dimensions of %v for Float4Array", src)
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}
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if elementsLength == 0 {
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*dst = Float4Array{Status: Present}
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return nil
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}
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if len(dimensions) == 0 {
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if originalSrc, ok := underlyingSliceType(src); ok {
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return dst.Set(originalSrc)
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}
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return errors.Errorf("cannot convert %v to Float4Array", value)
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return errors.Errorf("cannot convert %v to Float4Array", src)
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}
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*dst = Float4Array{
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Elements: make([]Float4, elementsLength),
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Dimensions: dimensions,
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Status: Present,
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}
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elementCount, err := dst.setRecursive(reflect.ValueOf(src), 0, 0)
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if err != nil {
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// Maybe the target was one dimension too far, try again:
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if len(dst.Dimensions) > 1 {
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dst.Dimensions = dst.Dimensions[:len(dst.Dimensions)-1]
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elementsLength = 0
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for _, dim := range dst.Dimensions {
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if elementsLength == 0 {
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elementsLength = int(dim.Length)
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} else {
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elementsLength *= int(dim.Length)
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}
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}
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dst.Elements = make([]Float4, elementsLength)
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elementCount, err = dst.setRecursive(reflect.ValueOf(src), 0, 0)
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if err != nil {
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return err
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}
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} else {
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return err
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}
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}
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if elementCount != len(dst.Elements) {
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return errors.Errorf("cannot convert %v to Float4Array, expected %d dst.Elements, but got %d instead", src, len(dst.Elements), elementCount)
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}
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return nil
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}
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func (dst *Float4Array) setRecursive(value reflect.Value, index, dimension int) (int, error) {
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switch value.Kind() {
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case reflect.Array:
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fallthrough
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case reflect.Slice:
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if len(dst.Dimensions) == dimension {
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break
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}
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if int32(value.Len()) != dst.Dimensions[dimension].Length {
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return 0, errors.Errorf("multidimensional arrays must have array expressions with matching dimensions")
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}
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for i := 0; i < value.Len(); i++ {
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var err error
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index, err = dst.setRecursive(value.Index(i), index, dimension+1)
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if err != nil {
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return 0, err
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}
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}
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return index, nil
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}
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if !value.CanInterface() {
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return 0, errors.Errorf("cannot convert all values to Float4Array")
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}
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if err := dst.Elements[index].Set(value.Interface()); err != nil {
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return 0, errors.Errorf("%v in Float4Array", err)
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}
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index++
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return index, nil
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}
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func (dst Float4Array) Get() interface{} {
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switch dst.Status {
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case Present:
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@@ -106,32 +133,26 @@ func (dst Float4Array) Get() interface{} {
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func (src *Float4Array) AssignTo(dst interface{}) error {
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switch src.Status {
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case Present:
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switch v := dst.(type) {
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case *[]float32:
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*v = make([]float32, len(src.Elements))
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for i := range src.Elements {
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if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
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return err
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}
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}
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return nil
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case *[]*float32:
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*v = make([]*float32, len(src.Elements))
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for i := range src.Elements {
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if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
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return err
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}
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}
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return nil
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default:
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value := reflect.ValueOf(dst)
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if value.Kind() == reflect.Ptr {
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value = value.Elem()
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}
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if !value.CanSet() {
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if nextDst, retry := GetAssignToDstType(dst); retry {
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return src.AssignTo(nextDst)
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}
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return errors.Errorf("unable to assign to %T", dst)
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}
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elementCount, err := src.assignToRecursive(value, 0, 0)
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if err != nil {
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return err
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}
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if elementCount != len(src.Elements) {
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return errors.Errorf("cannot assign %v, needed to assign %d elements, but only assigned %d", dst, len(src.Elements), elementCount)
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}
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return nil
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case Null:
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return NullAssignTo(dst)
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}
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@@ -139,6 +160,49 @@ func (src *Float4Array) AssignTo(dst interface{}) error {
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return errors.Errorf("cannot decode %#v into %T", src, dst)
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}
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func (src *Float4Array) assignToRecursive(value reflect.Value, index, dimension int) (int, error) {
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switch kind := value.Kind(); kind {
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case reflect.Array:
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fallthrough
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case reflect.Slice:
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if len(src.Dimensions) == dimension {
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break
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}
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length := int(src.Dimensions[dimension].Length)
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if reflect.Array == kind {
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if value.Type().Len() != length {
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return 0, errors.Errorf("expected size %d array, but %s has size %d array", length, value.Type(), value.Type().Len())
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}
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value.Set(reflect.New(value.Type()).Elem())
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} else {
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value.Set(reflect.MakeSlice(value.Type(), length, length))
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}
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var err error
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for i := 0; i < length; i++ {
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index, err = src.assignToRecursive(value.Index(i), index, dimension+1)
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if err != nil {
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return 0, err
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}
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}
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return index, nil
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}
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if len(src.Dimensions) != dimension {
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return 0, errors.Errorf("incorrect dimensions, expected %d, found %d", len(src.Dimensions), dimension)
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}
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if !value.CanAddr() || !value.Addr().CanInterface() {
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return 0, errors.Errorf("cannot assign all values from Float4Array")
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}
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err := src.Elements[index].AssignTo(value.Addr().Interface())
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if err != nil {
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return 0, err
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}
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index++
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return index, nil
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}
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func (dst *Float4Array) DecodeText(ci *ConnInfo, src []byte) error {
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if src == nil {
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*dst = Float4Array{Status: Null}
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