2
0

Add remaining int array conversions

This commit is contained in:
Jack Christensen
2019-11-27 20:23:43 -06:00
parent 52cb969ea1
commit 038f263a44
6 changed files with 339 additions and 3 deletions
+84
View File
@@ -23,6 +23,44 @@ func (dst *Int4Array) Set(src interface{}) error {
switch value := src.(type) {
case []int16:
if value == nil {
*dst = Int4Array{Status: Null}
} else if len(value) == 0 {
*dst = Int4Array{Status: Present}
} else {
elements := make([]Int4, len(value))
for i := range value {
if err := elements[i].Set(value[i]); err != nil {
return err
}
}
*dst = Int4Array{
Elements: elements,
Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
Status: Present,
}
}
case []uint16:
if value == nil {
*dst = Int4Array{Status: Null}
} else if len(value) == 0 {
*dst = Int4Array{Status: Present}
} else {
elements := make([]Int4, len(value))
for i := range value {
if err := elements[i].Set(value[i]); err != nil {
return err
}
}
*dst = Int4Array{
Elements: elements,
Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
Status: Present,
}
}
case []int32:
if value == nil {
*dst = Int4Array{Status: Null}
@@ -118,6 +156,25 @@ func (dst *Int4Array) Set(src interface{}) error {
}
}
case []uint:
if value == nil {
*dst = Int4Array{Status: Null}
} else if len(value) == 0 {
*dst = Int4Array{Status: Present}
} else {
elements := make([]Int4, len(value))
for i := range value {
if err := elements[i].Set(value[i]); err != nil {
return err
}
}
*dst = Int4Array{
Elements: elements,
Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
Status: Present,
}
}
case []Int4:
if value == nil {
*dst = Int4Array{Status: Null}
@@ -156,6 +213,24 @@ func (src *Int4Array) AssignTo(dst interface{}) error {
case Present:
switch v := dst.(type) {
case *[]int16:
*v = make([]int16, len(src.Elements))
for i := range src.Elements {
if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
return err
}
}
return nil
case *[]uint16:
*v = make([]uint16, len(src.Elements))
for i := range src.Elements {
if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
return err
}
}
return nil
case *[]int32:
*v = make([]int32, len(src.Elements))
for i := range src.Elements {
@@ -201,6 +276,15 @@ func (src *Int4Array) AssignTo(dst interface{}) error {
}
return nil
case *[]uint:
*v = make([]uint, len(src.Elements))
for i := range src.Elements {
if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
return err
}
}
return nil
default:
if nextDst, retry := GetAssignToDstType(dst); retry {
return src.AssignTo(nextDst)