performance: precompile regex before iterating
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@@ -96,6 +96,11 @@ func getCaller() (method string) {
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// Restrict the lookback to 25 frames - if it's further than that, report UNKNOWN
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// Restrict the lookback to 25 frames - if it's further than that, report UNKNOWN
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pcs := make([]uintptr, 25)
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pcs := make([]uintptr, 25)
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matchesLogrus, err := regexp.Compile("logrus.*")
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if err != nil {
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return "CALLER_LOOKUP_FAILED"
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}
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// the first non-logrus caller is at least three frames away
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// the first non-logrus caller is at least three frames away
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depth := runtime.Callers(3, pcs)
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depth := runtime.Callers(3, pcs)
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for i := 0; i < depth; i++ {
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for i := 0; i < depth; i++ {
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@@ -105,10 +110,7 @@ func getCaller() (method string) {
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fullFuncName = fullFuncName[idx:]
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fullFuncName = fullFuncName[idx:]
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}
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}
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matched, err := regexp.MatchString("logrus.*", fullFuncName)
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matched := matchesLogrus.MatchString(fullFuncName)
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if err != nil {
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return "CALLER_LOOKUP_FAILED"
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}
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// If the caller isn't part of logrus, we're done
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// If the caller isn't part of logrus, we're done
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if !matched {
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if !matched {
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