Files
kong/build.go
T

158 lines
4.0 KiB
Go

package kong
import (
"fmt"
"reflect"
"strings"
)
func build(ast interface{}, extraFlags []*Flag) (app *Application, err error) {
defer catch(&err)
v := reflect.ValueOf(ast)
iv := reflect.Indirect(v)
if v.Kind() != reflect.Ptr || iv.Kind() != reflect.Struct {
return nil, fmt.Errorf("expected a pointer to a struct but got %T", ast)
}
app = &Application{}
seenFlags := map[string]bool{}
for _, flag := range extraFlags {
seenFlags[flag.Name] = true
}
node := buildNode(iv, ApplicationNode, seenFlags)
if len(node.Positional) > 0 && len(node.Children) > 0 {
return nil, fmt.Errorf("can't mix positional arguments and branching arguments on %T", ast)
}
app.Node = *node
app.Node.Flags = append(extraFlags, app.Node.Flags...)
return app, nil
}
func dashedString(s string) string {
return strings.Join(camelCase(s), "-")
}
func buildNode(v reflect.Value, typ NodeType, seenFlags map[string]bool) *Node {
node := &Node{
Type: typ,
Target: v,
}
for i := 0; i < v.NumField(); i++ {
ft := v.Type().Field(i)
if strings.ToLower(ft.Name[0:1]) == ft.Name[0:1] {
continue
}
fv := v.Field(i)
name := ft.Tag.Get("name")
if name == "" {
name = strings.ToLower(dashedString(ft.Name))
}
tag := parseTag(fv, ft)
// Nested structs are either commands or args.
if ft.Type.Kind() == reflect.Struct && (tag.Cmd || tag.Arg) {
typ := CommandNode
if tag.Arg {
typ = ArgumentNode
}
buildChild(node, typ, v, ft, fv, tag, name, seenFlags)
} else {
buildField(node, v, ft, fv, tag, name, seenFlags)
}
}
// "Unsee" flags.
for _, flag := range node.Flags {
delete(seenFlags, flag.Name)
}
// Scan through argument positionals to ensure optional is never before a required.
last := true
for i, p := range node.Positional {
if !last && p.Required {
fail("argument %q can not be required after an optional", p.Name)
}
last = p.Required
p.Position = i
}
return node
}
func buildChild(node *Node, typ NodeType, v reflect.Value, ft reflect.StructField, fv reflect.Value, tag *Tag, name string, seenFlags map[string]bool) {
child := buildNode(fv, typ, seenFlags)
child.Parent = node
child.Help = tag.Help
// A branching argument. This is a bit hairy, as we let buildNode() do the parsing, then check that
// a positional argument is provided to the child, and move it to the branching argument field.
if tag.Arg {
if len(child.Positional) == 0 {
fail("positional branch %s.%s must have at least one child positional argument",
v.Type().Name(), ft.Name)
}
value := child.Positional[0]
child.Positional = child.Positional[1:]
if child.Help == "" {
child.Help = value.Help
}
child.Name = value.Name
if child.Name != name {
fail("first field in positional branch %s.%s must have the same name as the parent field (%s).",
v.Type().Name(), ft.Name, child.Name)
}
child.Argument = value
} else {
child.Name = name
}
node.Children = append(node.Children, child)
if len(child.Positional) > 0 && len(child.Children) > 0 {
fail("can't mix positional arguments and branching arguments on %s.%s", v.Type().Name(), ft.Name)
}
}
func buildField(node *Node, v reflect.Value, ft reflect.StructField, fv reflect.Value, tag *Tag, name string, seenFlags map[string]bool) {
decoder := DecoderForField(tag.Type, ft)
if decoder == nil {
fail("no decoder for %s.%s (of type %s)", v.Type(), ft.Name, ft.Type)
}
flag := !tag.Arg
value := Value{
Name: name,
Flag: flag,
Help: tag.Help,
Default: tag.Default,
Decoder: decoder,
Tag: tag,
Value: fv,
// Flags are optional by default, and args are required by default.
Required: (flag && tag.Required) || (tag.Arg && !tag.Optional),
Format: tag.Format,
}
if tag.Arg {
node.Positional = append(node.Positional, &value)
} else {
if seenFlags[value.Name] {
fail("duplicate flag --%s", value.Name)
}
seenFlags[value.Name] = true
node.Flags = append(node.Flags, &Flag{
Value: value,
Short: tag.Short,
PlaceHolder: tag.PlaceHolder,
Env: tag.Env,
})
}
}