fix: update enum+default vars after interpolation

This doesn't recursively apply interpolation, as discussed in the issue,
but that's a much bigger change.

Fixes #337
This commit is contained in:
Alec Thomas
2024-11-03 14:28:27 +11:00
parent 1b9d57eec1
commit d0beaf7df3
2 changed files with 18 additions and 5 deletions
+5 -5
View File
@@ -249,19 +249,19 @@ func (k *Kong) interpolateValue(value *Value, vars Vars) (err error) {
return fmt.Errorf("enum for %s: %s", value.Summary(), err)
}
updatedVars := map[string]string{
"default": value.Default,
"enum": value.Enum,
}
if value.Default, err = interpolate(value.Default, vars, nil); err != nil {
return fmt.Errorf("default value for %s: %s", value.Summary(), err)
}
if value.Enum, err = interpolate(value.Enum, vars, nil); err != nil {
return fmt.Errorf("enum value for %s: %s", value.Summary(), err)
}
updatedVars := map[string]string{
"default": value.Default,
"enum": value.Enum,
}
if value.Flag != nil {
for i, env := range value.Flag.Envs {
if value.Flag.Envs[i], err = interpolate(env, vars, nil); err != nil {
if value.Flag.Envs[i], err = interpolate(env, vars, updatedVars); err != nil {
return fmt.Errorf("env value for %s: %s", value.Summary(), err)
}
}