update comment (#1057)
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@@ -96,7 +96,7 @@ type node struct {
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priority uint32
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}
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// increments priority of the given child and reorders if necessary
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// increments priority of the given child and reorders if necessary.
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func (n *node) incrementChildPrio(pos int) int {
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n.children[pos].priority++
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prio := n.children[pos].priority
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