Performance improvements when rendering

- Fast path for JSON, XML and plain text rendering
This commit is contained in:
Manu Mtz-Almeida
2015-05-07 12:44:52 +02:00
parent eb3e9293ed
commit 2d8f0a4801
10 changed files with 299 additions and 163 deletions
+30 -30
View File
@@ -6,7 +6,6 @@ package gin
import (
"errors"
"fmt"
"math"
"net/http"
"strings"
@@ -314,29 +313,17 @@ func (c *Context) BindWith(obj interface{}, b binding.Binding) bool {
/******** RESPONSE RENDERING ********/
/************************************/
func (c *Context) renderingError(err error, meta ...interface{}) {
c.ErrorTyped(err, ErrorTypeInternal, meta)
c.AbortWithStatus(500)
}
func (c *Context) Render(code int, render render.Render, obj ...interface{}) {
if err := render.Render(c.Writer, code, obj...); err != nil {
c.ErrorTyped(err, ErrorTypeInternal, obj)
c.AbortWithStatus(500)
c.renderingError(err, obj)
}
}
// Serializes the given struct as JSON into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/json".
func (c *Context) JSON(code int, obj interface{}) {
c.Render(code, render.JSON, obj)
}
func (c *Context) IndentedJSON(code int, obj interface{}) {
c.Render(code, render.IndentedJSON, obj)
}
// Serializes the given struct as XML into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/xml".
func (c *Context) XML(code int, obj interface{}) {
c.Render(code, render.XML, obj)
}
// Renders the HTTP template specified by its file name.
// It also updates the HTTP code and sets the Content-Type as "text/html".
// See http://golang.org/doc/articles/wiki/
@@ -344,31 +331,44 @@ func (c *Context) HTML(code int, name string, obj interface{}) {
c.Render(code, c.Engine.HTMLRender, name, obj)
}
func (c *Context) IndentedJSON(code int, obj interface{}) {
c.Render(code, render.IndentedJSON, obj)
}
// Serializes the given struct as JSON into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/json".
func (c *Context) JSON(code int, obj interface{}) {
if err := render.WriteJSON(c.Writer, code, obj); err != nil {
c.renderingError(err, obj)
}
}
// Serializes the given struct as XML into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/xml".
func (c *Context) XML(code int, obj interface{}) {
if err := render.WriteXML(c.Writer, code, obj); err != nil {
c.renderingError(err, obj)
}
}
// Writes the given string into the response body and sets the Content-Type to "text/plain".
func (c *Context) String(code int, format string, values ...interface{}) {
c.Render(code, render.Plain, format, values)
render.WritePlainText(c.Writer, code, format, values)
}
// Writes the given string into the response body and sets the Content-Type to "text/html" without template.
func (c *Context) HTMLString(code int, format string, values ...interface{}) {
c.Render(code, render.HTMLPlain, format, values)
render.WriteHTMLString(c.Writer, code, format, values)
}
// Returns a HTTP redirect to the specific location.
func (c *Context) Redirect(code int, location string) {
if code < 300 || code > 308 {
panic(fmt.Sprintf("Cannot redirect with status code %d", code))
}
c.Render(code, render.Redirect, c.Request, location)
render.WriteRedirect(c.Writer, code, c.Request, location)
}
// Writes some data into the body stream and updates the HTTP code.
func (c *Context) Data(code int, contentType string, data []byte) {
if len(contentType) > 0 {
c.Writer.Header().Set("Content-Type", contentType)
}
c.Writer.WriteHeader(code)
c.Writer.Write(data)
render.WriteData(c.Writer, code, contentType, data)
}
// Writes the specified file into the body stream